The Four Ways to Build a Business
Physical products, dropshipping, services, and digital products: how each one makes money, what it costs to start, and the trade-offs that come with it.
Before we start choosing products, services, or building a brand, we need to answer one important question:
How are you actually going to make money?
There isn't just one way to build a business.
Different business models require different amounts of:
- Money
- Time
- Risk
- Skills
- Responsibility
For this course, we're going to focus on four main business models.
1Physical product business
A Physical Product Business sells a real product to customers.
You might create the product yourself, buy it from a manufacturer or wholesaler, add your own branding, and then sell it for more than it costs you.
For example:
You could build a jewelry brand, buy products from a supplier, create your own packaging, and sell them through your store.
Main advantage
You usually have more control over:
- The product
- Branding
- Packaging
- Fulfillment
- Customer experience
Main trade-off
You usually need more money upfront.
If you're buying inventory before customers purchase, you're taking the risk that some of it may not sell.
2Dropshipping / low-inventory business
With Dropshipping, you can sell physical products without purchasing large amounts of inventory before making sales.
A customer orders from you, and the supplier fulfills the order.
A similar option is starting with only a small amount of inventory while you test demand.
Main advantage
You can start with:
- Less money
- Less inventory
- Less financial risk
- Less storage responsibility
This can make it easier to test a product before making a bigger investment.
Main trade-off
You usually have less control over:
- Shipping
- Packaging
- Product quality
- Fulfillment
- Customer experience
Your supplier becomes an important part of your business.
3Service / commission business
Instead of selling inventory, you make money by providing value.
You might:
- Perform a service
- Use a skill
- Build something for a customer
- Solve a problem
- Save someone time
- Connect a customer with a product or provider
- Earn a commission from a transaction
Examples could include:
Video editing, design, consulting, websites, photography, AI systems, local services, sourcing, or commission-based selling.
Main advantage
Many services can be started with very little money because you don't need to purchase inventory.
You can start by using:
Your skills + your time + useful tools
to solve a problem for someone else.
Main trade-off
You need to actually deliver the result you're selling.
Your time can also become a limitation unless you eventually improve your process through systems, automation, software, or other people.
4Digital product business
A Digital Product Business sells something that can be delivered electronically.
For example:
- A course
- An ebook
- Templates
- A guide
- Software
- A toolkit
- A membership
- Another digital resource
You create the product and customers receive access digitally.
Main advantage
You don't need:
- Physical inventory
- Traditional shipping
- Storage
And once the product exists, you may be able to sell the same product to many customers without recreating it every time.
Main trade-off
Creating the product doesn't automatically mean people will buy it.
You still need to:
Create something valuable → Reach the right people → Build trust → Make sales
Marketing is especially important in this model.